Showing posts with label Design. Show all posts
Showing posts with label Design. Show all posts

Tuesday, July 08, 2008

Amazon Kindle and my reading habits

About 3 weeks ago, and after weeks of giving it a thought, I bought meself an Amazon Kindle and I am loving it!

It just fits under my reading habits

I think of meself as someone with a concentration disorder. I can't be more than 10min into something without getting easily distracted by anything that goes along me surroundings or the web - got to confess I'm subscribed to over 600 blogs and counting, and just as it is the source to my knowledge it also is the source of most of my distractions.

It's always been like that and I've learned to take advantage of it.

Same happens while reading, I get bored really easy - I just need to have me head thinking in more than one thing to keep it amused.

I can read easily over 50 pages at a time on any giving book - well not any, but those I like - but then I need to switch and read something different, while me brain processes what it just got. If I don't do it I just won't concentrate on the what ever is going on and will go as such until I restart the engine into something different.

So, where have I gone thru the years? I always carry over more than 2 or 3 books with me, a magazine and my laptop. 1 or 2 novels, a work-related book, GQ or anything light. Now depending on the books, the carry-on gets heavy and not fun; which gets translated into no books for you!

I bought the Kindle and suddenly things changed

I bought the Kindle because I wanted a place where I could fit several of my books, have them handy and accessible at all times, everywhere I could be.

I wanted something that could replace my 3 or 4 books I always carried, yet delivering the same experience I got while going thru paper pages. I wanted a multi theme/history book that would fit my current reading habits and would maintained me entertained.

Since I've been quite busy lately I'd stopped reading cause I forget my books at home or at the office and that is not good for imagination.

I wanted to get back to me mind and dream!

The experience

The device is not perfect. That is a fact. Form factor could be improved and make it less prompt to mistakes - the location of the Next and Back button are usually mistakenly pressed 'cause of where they exist. Give it a couple of days and you'll get used to them and keep on with your reading.

The turn off/on switch for both the device and the wireless are in the back which if you use the leather case it comes with is kind of now where, but again the case makes its work and protects the device, the switches though could be relocated.

The screen, ah that is just awesome! No mater where you are as far as there is light you can read, it's just as simple as printed paper - hoped though that some images, in some books, had a better Kindle treatment, but depending on the book it just works.

Content and the way to you is everything

I could have bought a different device and save some money, I could even use my current devices, like the Nokia n800; but the main reason I went with the Kindle was because of content. They just have it and they make it easy to get your hands to it... with out it it wouldn't be the success it is. I guess it is just like the iPod+iTunes experience. They just work.

Buying books or just sampling thru them from within the device and getting them wirelessly transferred to my hands within minutes is just great - ok, this only works in the states, but I happen to be here half on my time, which is more often than the factor when I finish a book. The rest of the times I just download them to me computer and transfer them thru USB.

Me 2 cents

Since I bought the Kindle, I have read about 4 books and sampled over 6 other. The experience is good enough for it to blend in my hands and forget that it is a device and not a book. In that, I guess, the UX team had it right.

There are some extras that provide greater value yet they are in experimental mode: I use the build-in browser for twitter and really simple searches. It just extends the experience of a book on steroids.

If you live outside the states, keep in mind you need an US issued Credit or Debit Card to associate to your device in order to buy books. After you have passed this little thing over, you can just use your other credit cards and buy Gift Certificates and buy books out from them.

A quick tip for getting the card: get a pre-paid Visa card at CVS or Walgreens and use that as the card associated to your device as it checks this every time you buy something. After that it is done, all will be happiness and imagination!

K, so this is it for my review of the Kindle. I typically don't do this but it truly has been an enabler of happiness and imagination, and thought was something worthwhile to share.

Or is it just that Google is really making me stupid?!


Wednesday, July 02, 2008

A Glance into Gesture Based Interactions

I've been invited by the Costa Rican Human Computer Interaction Group, to do a session tonight on Gesture Based Interactions.

Lots is going on in the field of alternative interactivity and gesture and touch is probably the one in its vogue.

If you happen to be in Costa Rica and have a couple of hours free come and join me... it's going to be fun!

afiche

Remember to get back here after the session is ended for resources and links to further resources.


Monday, February 04, 2008

Welcome to the Singularity

So it is public now, and hence I am allow to blog about it.

Singularity is here!

Singularity is the first large-scale online web conference in the world, and you can be part of it.

This year, over 100 of the most influent minds on the web will be discussing and modeling what the future of the web will be like... of course after this year's MIX and MAX.

This conference is planned to take place in the cloud between October 24th and the 25th - so you won't have to go thru all the pains of booking flights, hotels, nor submitting expense reports, which makes it not only great, but greener.

The conference is being organized by multitasking Aral Balkan, which most of you people will know him for his work in the Flash Community, and his talking bunny.

The world as we know it is more interconnected now than ever before, twitter has become essential part of it and we even feel lonely when its service is down - well not everyone, but yes! there are people; and having a web conference on the web, and by the people from the web, will really set the roots for the kind of world we are all working to make reality.

Aral is still picking up on presenters, although there is already a list of really compelling people making in the elite. If you think you have what it gets to get people talking about the future or a service that can revolutionize the way we convey our life in the matrix, go ahead and mail them your idea - who knows you might end up being one of the stars on one of this year's best conference.

More info here.

Later.


Sunday, July 15, 2007

The Adobe Interactive Wall and its usability problems...

Last Friday Adobe launched a new advertisement campaign @ the heart of New York City itself.

Located outside the Virgin Megastore in the 14th St and Union Square, Adobe setup an interactive wall that lets users handle a slider control located in the lower portion of the billboard, which in turn manages the animation being displayed in the wall.

I got to this news thru an internal email from a fellow Schematitian in NY, encouraging the guys from our NYC office, located just around the corner from the ad itself, to go check it out... I even twittered encouraging people passing by to go check it out themselves.

Some of our fellows from the UX department went in a corporate field trip, I love this kind of activities; and came back with their own opinions about it... but again given that I am thousands of miles away I just couldn't live with those statements and whish for a trip to NYC within this month to go check it out myself... but then: no need for a trip when you have Gizmodo to recorded - which Schematitians in it and all - for yourself entertainment and Stewart to let you know about it...

Now, as a geek as I am, lets do a simple analysis out Adobe's approach.

1. Check out the video, would you?

  • Where did your attention went while looking at the wall? 
  • Was it at the amazing graphics being shown in the billboard or in the little unicolor slider that people chased in the bottom of the screens?
  • Was that the same element that caught people's attention in the video?

2. From looking at the people interacting with it:

  • Do you get some idea of what the message behind this interaction is?
  • Did you learn anything new about Adobe's Creative Suite or how easy it does your job as a Photographer, Designer, Programmer or Media Producer? - remember NYC is full of geniuses artist in all fields.
  • Would you go buy a box of CS3 after being in front of such a billboard? - this last one was a real question that got ask to one of my mates while in the field trip by a camera guy.

3. Now lets show a different video, a video of a different interaction wall - bare in mind the technical's approaches are similar... here it is (choose one): Windows Media, Real Player or QuickTime.

  • How different the approach is in the second video? - I'm not trying to point which one is better, I just want to make sure you see differences between the two models.

4. How different would you have designed the Adobe's wall? - if you want post your thoughts in the comments area, you never know what can we get out of think tank activities...

Mine?

Well, given that I have some sort of past experience with the people involved in the Accenture one, I would keep the slider so that it can gets people's attention as they passes by - having Schematic worked with Accenture designing the UX for this wall one gets to learn that some how this was one of the key things they found difficult after it went live: how to make people approach the wall in JFK and O'Hare and get them to interact with it.

So, after the slider hooks people off and gets them in front of the wall I would:

1. Lock the slider and bring in a CS3 showroom and let people interact with the different feature sets and videos of the products being used - like their current product navigators in their website.

2. Allow for multiple users to play along... given that the UX is build in Flash, pretty much anything visual rich and interactive is possible.

3. Make people love your products!

4. Make them have fun while learning!

5. Keep them hooked!

4. Ok, so they go that means that after some time of idleness I'd resume the playing demo and unlock the slider and go people-fishing again.

... now let's see what you guys think of it!


Silverlight 1.0 RC is almost out... but before it hits the road be prepared!

As the Silverlight team gets ready to the lunch of Silverlight 1.0 RC in a couple of weeks, Tim Sneath et team want to make sure that before it hits the road, and the masses, you will be prepared and will make the changes to your application so that it won't break once its out... why is that?

Well, as Microsoft's Joe Stegman points out in this post, there are a few changes in the Silverlight 1.0 RC API that might make your application break, although rest assure that moving forward this API is locked so you won't have to go thru this process again.

Even though there is no preview of the RC release as for you to go and test your applications as of now, this guys have put together a small zip file with some reference material and resources, based on Tim Sneath's post, this package includes:

  • A new silverlight.js file that detects both the beta and the RC version;
  • A breaking changes document that highlights differences between the beta and RC;
  • An updated Visual Studio template that demonstrates the correct way to embed the new control;
  • A EULA that governs legal usage of the above items.

Which pretty much will guide your way between the RC bits hits their way out the oven.

More info in Tim Sneath's post, here.

Enjoy!

Update: Fixed the zip file reference.

Tuesday, January 30, 2007

Expression Blend Beta 2 is Out

I know I have been out for a while. Sometimes things don't go as you might expect in your day to day life, but then you have to recover and keep going... so here I am.

I have a few posts waiting in the baking room, though wanted to bring this one early since I just realized that Microsoft has silently released Expression Blend Beta 2.

For those of you out of the picture Expression Blend is the professional design tool to create engaging web-connected experiences for Windows; meaning that this is the WPF oriented application for Interactive Designers to go wild with their ideas and designs and come out with the next generation of inmersive applications for both Windows XP and Vista.

So go ahead, the following are some resources you might find interesting:

Expression Blend @ Microsoft Expression

Download Expression Blend Beta 2 @ Microsoft Downloads

Beta Overview @ Eric Lam's Blog

Tuesday, January 02, 2007

North Face In-Store Explorer in a store near you!




Ok, so Vista hasn't gone live to the main stream public yet and the first retail application has shipped to the public (hands).

As some of you know - people that have been tracking Vista and the WinFx over the last months (and years); the North Face Explorer has been one of the most coolest applications being marketed along side with this technologies.

Developed by the people @ Fluid, a Digital Production company based in San Francisco, this guys have gone live with the application we all saw demoed during the PDC '05 conference.

Darren David, tech lead for this project has blog about it here, so for you guys out in the US soil, go to the nearest NF store and check it out... for those like me, that only go to the states once or twice a year or that live abroad, here is cool excerpt from the guys over Channel9 who have the snipped from the PDC demo for a re-run.

Talking about technology Microsoft published a white paper last year that talks about NF proof of concept and even has some demo code that comes in handy when talking 3D, image management: you know WPF in general.

Ok, so I'll let u guys to go explore and keep enjoying life in this new 2007! Happy coding everyone!

Wednesday, December 20, 2006

Fireworks 9 Beta


Just this morning got an email from the Adobe Team in charge of Fireworks 9; it seems I got accepted in the Beta User team to start trying out the new peace of software this guys are working on.

I've been using Fireworks since the MX version for prototyping and web mockups and got to say it's a really cool tool, and has allowed me to do really great things in the web arena.

Lately I've been using it to do some prototyping and wireframes for a WPF application I'm currently working on and has fit the bill just ok. There are things that need improvement, that is for sure, but as it's getting better and better is shaping itself as the prototyping tool for anything visual u need.

Due to the DNA I won't be able to post screenshots nor talk about its functionality thought I will try to crawl the web for resources associated to it and make them available as they show up.

For now there is a nice article published by the Edge magazine last month that talks about some new features.

The guys over Brand Spanking New have put a good post over some of the new and existing features and the way they work in the new version and how they have evolved from previous versions, go check it.

In the mean time for those new to Adobe Fireworks go check the Development Center @ Adobe.