Showing posts with label UX. Show all posts
Showing posts with label UX. Show all posts

Tuesday, July 08, 2008

Amazon Kindle and my reading habits

About 3 weeks ago, and after weeks of giving it a thought, I bought meself an Amazon Kindle and I am loving it!

It just fits under my reading habits

I think of meself as someone with a concentration disorder. I can't be more than 10min into something without getting easily distracted by anything that goes along me surroundings or the web - got to confess I'm subscribed to over 600 blogs and counting, and just as it is the source to my knowledge it also is the source of most of my distractions.

It's always been like that and I've learned to take advantage of it.

Same happens while reading, I get bored really easy - I just need to have me head thinking in more than one thing to keep it amused.

I can read easily over 50 pages at a time on any giving book - well not any, but those I like - but then I need to switch and read something different, while me brain processes what it just got. If I don't do it I just won't concentrate on the what ever is going on and will go as such until I restart the engine into something different.

So, where have I gone thru the years? I always carry over more than 2 or 3 books with me, a magazine and my laptop. 1 or 2 novels, a work-related book, GQ or anything light. Now depending on the books, the carry-on gets heavy and not fun; which gets translated into no books for you!

I bought the Kindle and suddenly things changed

I bought the Kindle because I wanted a place where I could fit several of my books, have them handy and accessible at all times, everywhere I could be.

I wanted something that could replace my 3 or 4 books I always carried, yet delivering the same experience I got while going thru paper pages. I wanted a multi theme/history book that would fit my current reading habits and would maintained me entertained.

Since I've been quite busy lately I'd stopped reading cause I forget my books at home or at the office and that is not good for imagination.

I wanted to get back to me mind and dream!

The experience

The device is not perfect. That is a fact. Form factor could be improved and make it less prompt to mistakes - the location of the Next and Back button are usually mistakenly pressed 'cause of where they exist. Give it a couple of days and you'll get used to them and keep on with your reading.

The turn off/on switch for both the device and the wireless are in the back which if you use the leather case it comes with is kind of now where, but again the case makes its work and protects the device, the switches though could be relocated.

The screen, ah that is just awesome! No mater where you are as far as there is light you can read, it's just as simple as printed paper - hoped though that some images, in some books, had a better Kindle treatment, but depending on the book it just works.

Content and the way to you is everything

I could have bought a different device and save some money, I could even use my current devices, like the Nokia n800; but the main reason I went with the Kindle was because of content. They just have it and they make it easy to get your hands to it... with out it it wouldn't be the success it is. I guess it is just like the iPod+iTunes experience. They just work.

Buying books or just sampling thru them from within the device and getting them wirelessly transferred to my hands within minutes is just great - ok, this only works in the states, but I happen to be here half on my time, which is more often than the factor when I finish a book. The rest of the times I just download them to me computer and transfer them thru USB.

Me 2 cents

Since I bought the Kindle, I have read about 4 books and sampled over 6 other. The experience is good enough for it to blend in my hands and forget that it is a device and not a book. In that, I guess, the UX team had it right.

There are some extras that provide greater value yet they are in experimental mode: I use the build-in browser for twitter and really simple searches. It just extends the experience of a book on steroids.

If you live outside the states, keep in mind you need an US issued Credit or Debit Card to associate to your device in order to buy books. After you have passed this little thing over, you can just use your other credit cards and buy Gift Certificates and buy books out from them.

A quick tip for getting the card: get a pre-paid Visa card at CVS or Walgreens and use that as the card associated to your device as it checks this every time you buy something. After that it is done, all will be happiness and imagination!

K, so this is it for my review of the Kindle. I typically don't do this but it truly has been an enabler of happiness and imagination, and thought was something worthwhile to share.

Or is it just that Google is really making me stupid?!


Monday, February 04, 2008

Welcome to the Singularity

So it is public now, and hence I am allow to blog about it.

Singularity is here!

Singularity is the first large-scale online web conference in the world, and you can be part of it.

This year, over 100 of the most influent minds on the web will be discussing and modeling what the future of the web will be like... of course after this year's MIX and MAX.

This conference is planned to take place in the cloud between October 24th and the 25th - so you won't have to go thru all the pains of booking flights, hotels, nor submitting expense reports, which makes it not only great, but greener.

The conference is being organized by multitasking Aral Balkan, which most of you people will know him for his work in the Flash Community, and his talking bunny.

The world as we know it is more interconnected now than ever before, twitter has become essential part of it and we even feel lonely when its service is down - well not everyone, but yes! there are people; and having a web conference on the web, and by the people from the web, will really set the roots for the kind of world we are all working to make reality.

Aral is still picking up on presenters, although there is already a list of really compelling people making in the elite. If you think you have what it gets to get people talking about the future or a service that can revolutionize the way we convey our life in the matrix, go ahead and mail them your idea - who knows you might end up being one of the stars on one of this year's best conference.

More info here.

Later.


Sunday, July 15, 2007

The Adobe Interactive Wall and its usability problems...

Last Friday Adobe launched a new advertisement campaign @ the heart of New York City itself.

Located outside the Virgin Megastore in the 14th St and Union Square, Adobe setup an interactive wall that lets users handle a slider control located in the lower portion of the billboard, which in turn manages the animation being displayed in the wall.

I got to this news thru an internal email from a fellow Schematitian in NY, encouraging the guys from our NYC office, located just around the corner from the ad itself, to go check it out... I even twittered encouraging people passing by to go check it out themselves.

Some of our fellows from the UX department went in a corporate field trip, I love this kind of activities; and came back with their own opinions about it... but again given that I am thousands of miles away I just couldn't live with those statements and whish for a trip to NYC within this month to go check it out myself... but then: no need for a trip when you have Gizmodo to recorded - which Schematitians in it and all - for yourself entertainment and Stewart to let you know about it...

Now, as a geek as I am, lets do a simple analysis out Adobe's approach.

1. Check out the video, would you?

  • Where did your attention went while looking at the wall? 
  • Was it at the amazing graphics being shown in the billboard or in the little unicolor slider that people chased in the bottom of the screens?
  • Was that the same element that caught people's attention in the video?

2. From looking at the people interacting with it:

  • Do you get some idea of what the message behind this interaction is?
  • Did you learn anything new about Adobe's Creative Suite or how easy it does your job as a Photographer, Designer, Programmer or Media Producer? - remember NYC is full of geniuses artist in all fields.
  • Would you go buy a box of CS3 after being in front of such a billboard? - this last one was a real question that got ask to one of my mates while in the field trip by a camera guy.

3. Now lets show a different video, a video of a different interaction wall - bare in mind the technical's approaches are similar... here it is (choose one): Windows Media, Real Player or QuickTime.

  • How different the approach is in the second video? - I'm not trying to point which one is better, I just want to make sure you see differences between the two models.

4. How different would you have designed the Adobe's wall? - if you want post your thoughts in the comments area, you never know what can we get out of think tank activities...

Mine?

Well, given that I have some sort of past experience with the people involved in the Accenture one, I would keep the slider so that it can gets people's attention as they passes by - having Schematic worked with Accenture designing the UX for this wall one gets to learn that some how this was one of the key things they found difficult after it went live: how to make people approach the wall in JFK and O'Hare and get them to interact with it.

So, after the slider hooks people off and gets them in front of the wall I would:

1. Lock the slider and bring in a CS3 showroom and let people interact with the different feature sets and videos of the products being used - like their current product navigators in their website.

2. Allow for multiple users to play along... given that the UX is build in Flash, pretty much anything visual rich and interactive is possible.

3. Make people love your products!

4. Make them have fun while learning!

5. Keep them hooked!

4. Ok, so they go that means that after some time of idleness I'd resume the playing demo and unlock the slider and go people-fishing again.

... now let's see what you guys think of it!


Tuesday, July 10, 2007

Creating an Outlook look-alike with WPF and C#

A couple of weeks ago I wrote a post on Microsoft Educational Resources available on the web, this post in intended to recompile educational resources associated to Microsoft technologies, so that it will help jump start on some of its new stuff.

As part of this post I pointed to this hands-on lab, that Tim Sneath had previously posted, demonstrating how to create an outlook look-alike application using WPF and C#.

Since then I've seen people coming to this site looking for it and somehow Google have not done a perfect job indexing it, that's why I am giving it its own post now, so it will facilitate people getting here.

Link to the hands-on lab is here and files needed are here.

Enjoy!


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Thursday, July 05, 2007

Regarding my previous post & why do you have to hate every single approach from Microsoft

I see lots of hate for Microsoft in everything this guys do as if by doing this people will look more intelligent or revolutionary - I ain't no microsoftie I just like things to work the way they should, and don't make me feel stupid.

People tend to talk about how crappy Microsoft's products are but I don't see much of talking about Firefox being such a crappy thing on a Mac as it is (well at least Scoble made it public), but sadly as it is Safari is even worst so we are sticked to it... or how pathetic the tab management is... Firefox is just a good browser as IE used to be, with IE7 Microsoft tried to get its act a bit together but there is still lots of room for improvement... as there is for Safari (sorry Steve, this ain't as good as you told us it was) and Firefox (with all its plug-ins and even Grease Monkey, which I have to say is quite good)

Regardless if the screen shots on my previous post are a Microsoft thing (I think we are sure they are not) we should be looking farer than our hand and look on what an oppotunity this might create for the community... this shots might have been the Learning Paint 101 project for some kid, but it also brings some good ideas into how raw the world of the browsers is.

Have you guys put into mind that the browser is just a regular window that renders somehow a bunch of text and images (yes and some rich stuff thanks to 3rd party plug-ins)... Rather than play word games like little kids we should be asking for more functionality, more interaction... we ain't in the 90's no more, and some how we haven't moved that far from the Netscape days...

IE 8 Fakes that might bring something innovative to the UX crowed and eventually the world

Just a few minutes ago I came a cross a Digg post referring to some blogger - link is in Spanish - who claimed have gained access to screen shots of the forthcoming Internet Explorer 8 Alpha version; so I went in for a sneak peak... and this is what I found:

Now, even though these are fakes shots they do bring some interesting ideas to the User Experience arena that, if looked from a partial view can take us back to the drawing surface and give us something to play with.

First of the things that comes to my mind when I these shots, is how cool would it be to have a context-based browsing experience; just as Office 2007 have provide us with access to several of their buried gems, a context-based browsing interaction can serve as framework for free applications and services, that are already available in the wild.

Imagine that you go to YouTube or any of the many video sites out there and have the browser intuitively allowed me to add the video to my iPod, iPhone or Zune; or why not to my iTunes, Winamp or Windows Media Player Library; be able to subscribe the RSS of a any interesting website to my preferred RSS Reader, or Podcast client, or just flag for a later read / listened (this one comes from one my work mates, Aaron, who always struggles to have a store point for Have-to-read-later-things)... this kind of approach ain't something that people will overlook at... we have Real already betting of this ground... plus hundreds of services out there serving the world.

I know currently there are several alternatives that can live up to this kind of requests, Grease Monkey is one of them for Firefox, Netscape and AOL have tried themselves too, but nobody has done one truly Rich Internet Application that is as intuitive as the iPod or Office 2007, and that allows for everyone to excel the productivity of the Web in their desktop in terms of experience.

Open the infrastructure, provide some usability guidelines and provide a gallery where anyone will be able place their service or widget and let the world built the next greatest contextual browser!

Anyone interested on getting in this wagon with me?

Update: as a replay to this post and some of the comments I've seen on the net I couldn't resist and write something that could state my feelings, so after this one read up here.


Wednesday, July 04, 2007

So you want to suite your application for the iPhone

So you want to suite your web application or service for the iPhone?! Wonder no more, Apple has just posted a set of guidelines that will explain the basics of what you need to know to take advantage of the new interactive model they are bringing to the world with its famous gadget.

Between the bullet point that do you want to follow in order to provide the best experience in the iPhone you will:

  • Understand the capabilities of iPhone.
  • Follow established design practices for the web.
  • Adopt iPhone-specific design principles.
One of the points that really calls my attention is the differentiation they do between multi touch interaction and the regular mouse-driven single point interaction built into the device.

Similar to this approach, people should take some of this guidelines and back port it to similar interaction approaches in mobile devices, even though it will probably not be 'til the end of the year that will see alternatives devices like this popping out in the wild, it can serve as a good design practice for current models using pens and ink as means of interaction.

Cheers!

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